For some reason they decided to change the WASD movement instead of sticking with the original ARPG movement. I find using the controller better than using mouse and keyboard. Controls: This is the only area where I had problems. I managed to kill 3 level 18 NPCs at level 5 because I lured them near an explosive barrel. Just a reminder, the higher the enemy level the more punishing they get, but you can also use tactics to pick off high levels while under cover. Once you get the hang of the combat system everything should be a breeze. Of course you can always do guns blazing if you put in the right skill points, but when it comes to defeating a bunch of enemies you will need to be more strategic. When there are a lot of enemies you have options to hide behind barriers and shoot with the aim button or find explosive objects and lure them in for the kill. You will be dodging a lot since there is no melee in the beginning until you get an augmentation mod for it. If the enemy height is lower you can't use the aim button or else you will miss. This game you will need to think a bit on how to defeat your enemies. This is not a game where in diablo you can aim at anything with a click of the button. Combat: This is where a lot of people get confused in the beginning, and might put a lot of people off with the combat system. The amount of NPCs present in the game, looking over cityscape rooftops, seeing hovering vehicles with trains at different corners, and the whole feel of the environment makes this the best looking ARPG to date. Graphics: With Unreal Engine 4, I am impressed how detailed the developers can make this game. This indie studio is really on the level of an AAA studio. This indie studio is really on the level Fantastic game! While the bugs are a given for any game this $30 game can be mistaken for a $60 game. Fantastic game! While the bugs are a given for any game this $30 game can be mistaken for a $60 game.
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